#ifndef BOTONPARTIDA_H_
#define BOTONPARTIDA_H_

#include <gtkmm.h>
#include <sigc++/sigc++.h>

class BotonPartida : public Gtk::Button {
    typedef sigc::signal<void, int> signal_id_game;

    int idPartida;

    signal_id_game signal_id;

  public:
    explicit BotonPartida(int id);
    virtual ~BotonPartida();

    void do_something();

    //signal accessor:
    signal_id_game signal_emit_id();

    void on_button_clicked();
};

#endif
